From version < 24.1 >
edited by Simon Morlat
on 2018/06/28 10:08
To version < 25.1 >
edited by Sylvain Berfini
on 2020/01/30 14:19
< >
Change comment: There is no comment for this version

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1 +xwiki:XWiki.sylvain
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21 21  
22 22  = What about Xamarin ? =
23 23  
24 -(% class="box warningmessage" %)
25 -(((
26 -/!\ iOS SDK doesn't build for now, please prefer to download a pre-compiled SDK at : [[https:~~/~~/www.linphone.org/snapshots/xamarin/>>url:https://www.linphone.org/snapshots/xamarin/]]
27 -)))
24 +The C# wrapper has been implemented to enable the development of a Xamarin app based on LibLinphone.
28 28  
29 -The C# wrapper has been implemented to enable the development of Xamarin app based on LibLinphone.
30 -
31 -__You can use ready-to-use SDK packages__:
32 -
33 -* For an iOS/Android Xamarin project, download the SDK [[here>>https://www.linphone.org/snapshots/xamarin/]] and unzip it.
34 -* For a UWP Xamarin project, download our [[nuget package>>https://www.nuget.org/packages/LinphoneSDK/]].
35 -
36 -__Alternatively, you can build the SDK from source code__:
37 -
38 -Clone the linphone-xamarin repo : git:~/~/git.linphone.org/linphone-xamarin.git and run the following commands :
39 -
40 -{{code language="bash"}}
41 -./prepare.py -c
42 -./prepare.py
43 -make
44 -{{/code}}
45 -
46 -{{info}}
47 -If you only want to build the SDK for Android or iOS you can the following options to your prepare.py command : "-DENABLE_ANDROID=OFF" or "-DENABLE_IOS=OFF".
48 -{{/info}}
49 -
50 -You can, now, find [[here>>doc:Lib.Getting started.Xamarin.WebHome]] how to get started with a LibLinphone Xamarin project !
26 +You can find more information about it on [[this page>>doc:Lib.Getting started.Xamarin.WebHome]].